;Events file for "Sons of Heracles" By Stefan Hrtel
;Stefan.Haertel@t-online.de
; http://members.nbci.com/SHaertel/Index.html

@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
TURN
turn=0
@THEN
TEXT
In the Dark Ages of Hellas, two tribes migrated southwards to the valley of the fertile
Eurotas, deep in Laconia. Here they founded a city they would name "Sparta".
In the following centuries, they would lay the groundwork for an empire that would
once expand to borders not known to these settlers. Wether they will succeed lies in
the hands of the gods...
endtext
@ENDIF
@IF
TURN
turn=0
@THEN
TEXT
^^SONS OF HERACLES
^
^^The Tale of Sparta
^
^^By Stefan Hrtel
ENDTEXT
PLAYWAVEFILE
soh2.wav
@ENDIF

@IF
TURN
turn=every
@THEN
MAKEAGRESSION
who=Spartans
whom=Messenians
@ENDIF

@IF
TURN
turn=30
@THEN
TEXT
Lucky Helots are shipped off to far lands. Here they are ordered to build a new city
they name Taras. Hoping to establish a new, free existance, they will work hard...
ENDTEXT
PLAYWAVEFILE
leader.wav
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
First revenues from the new colony in Italy arrive in Sparta.
ENDTEXT
CHANGEMONEY
receiver=Spartans
amount=500
@ENDIF

@IF
TURN
turn=34
@THEN
TEXT
Further revenues from Taras arrive in Sparta.
ENDTEXT
CHANGEMONEY
receiver=Spartans
amount=500
@ENDIF

@IF
RANDOMTURN
denominator=2
@THEN
CREATEUNIT
unit=Messenians
owner=Messenians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF

@IF
UNITKILLED
unit=Messenians
attacker=Spartans
defender=Messenians
@THEN
TEXT
Resistant Messenians are killed or sent off to Laconia as Helots!
ENDTEXT
CREATEUNIT
unit=Helots
owner=Spartans
veteran=no
homecity=none
locations
82,64
81,63
83,65
82,66
81,67
80,66
79,65
80,64
endlocations
@ENDIF

@IF
TURN
turn=3
@THEN
TEXT
A mighty king ascends to the throne of the Agiads: Teleklos! Will he lead Sparta
to power and glory?
ENDTEXT
PLAYWAVEFILE
hero.wav
@ENDIF
@IF
TURN
turn=3
@THEN
CREATEUNIT
unit=Teleklos
owner=Spartans
veteran=yes
homecity=none
locations
82,64
81,63
83,65
82,66
81,67
80,66
79,65
80,64
endlocations
@ENDIF
l
@IF
TURN
turn=67
@THEN
TEXT
Messenian Uprising! Enraged Messenian Peasants, Warriors and Noblemen threaten the power of
Sparta! Their leader Aristomedes vows to lead his Messenians to Laconia!
ENDTEXT
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
PLAYWAVEFILE
revolt.wav
@ENDIF

@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Horsemen
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Horsemen
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Horsemen
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=67
@THEN
CREATEUNIT
unit=Horsemen
owner=Barbarians
veteran=yes
homecity=none
locations
62,68
63,67
61,69
61,67
66,68
63,73
62,74
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
TEXT
Whatever had always been a horrible imagination becomes reality: Rebellious Messenians threaten
the Spartan homelands!
ENDTEXT
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Messenians
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
TURN
turn=70
@THEN
CREATEUNIT
unit=Aristomedes
owner=Barbarians
veteran=yes
homecity=None
locations
76,60
78,90
78,62
79,59
78,58
74,58
75,59
75,59
74,60
73,59
72,58
endlocations
@ENDIF
@IF
UNITKILLED
unit=Merchant
defender=ANYBODY
attacker=Spartans
@THEN
TEXT
An unfortunate Merchant falls into the arms of a plundering band
of Spartans.
ENDTEXT
CHANGEMONEY
receiver=Spartans
amount=100
@ENDIF
@IF
CITYTAKEN
city=Helos
attacker=Spartans
defender=ANYBODY
@THEN
TEXT
The Spartans take the city of Helos and turn it into the seaport of their Poleis.
Yet, only the gods know wether the Spartan aim really is the sea...
ENDTEXT
CREATEUNIT
unit=Galley
owner=Spartans
veteran=yes
homecity=Helos
locations
85,73
endlocations
JUSTONCE
@ENDIF
@IF
CITYTAKEN
city=Ithome
defender=Messenians
attacker=Spartans
@THEN 
TEXT
The Spartans take Ithome, the home of the Messenians! The city is burnt to the ground,
enslaved Messenians are brought to Sparta as Helots!
ENDTEXT
CHANGETERRAIN
terraintype=5
maprect
62,70,61,71,60,70,61,69
@ENDIF
@IF
CITYTAKEN
city=Ithome
defender=Messenians
attacker=Spartans
@THEN
PLAYWAVEFILE
leader.wav
@ENDIF
@IF
CITYTAKEN
city=Ithome
defender=Messenians
attacker=Spartans
@THEN
CREATEUNIT
unit=Helots
owner=Spartans
veteran=no
homecity=none
locations
82,64
81,63
83,65
82,66
81,67
80,66
79,65
80,64
endlocations
@ENDIF

@IF
CITYTAKEN
city=Amyklai
attacker=Spartans
defender=ANYBODY
@THEN
TEXT
The Spartans take Amyklai and add it to their Spartiate Polis. Is this the beginning of
a glorious age of the Lacedaemonians?
ENDTEXT
CREATEUNIT
unit=Hoplites
owner=Spartans
veteran=yes
homecity=Amyklai
locations
83,67
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Hysiai
attacker=Spartans
defender=Argolians
@THEN
TEXT
After many unsuccesful attempts, the Spartans finally manage to defeat the
Argolians, thanks to the adoption of their "Hoplitopoliteia"-the successful
usage of hoplites in battle...
ENDTEXT
GIVETECHNOLOGY
receiver=Spartans
technology=15
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Aristomedes
attacker=Spartans
defender=ANYBODY
@THEN
TEXT
Aristomedes, the head of the Messenian revolt, has been killed. The Spartans
breathe up in relief, however they realize that the Messenians will not yet give 
up, and they also realize that some drastical changes will have to be made in
their warfare...
ENDTEXT
GIVETECHNOLOGY
receiver=Spartans
technology=53
JUSTONCE
@ENDIF

@ENDEVENTS